PROJECTS

Lumens

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Music, Programming, Visual

Lumens is a immersive multimedia performance co-created with Julien Compagne within our group Video Phase. It is an immersive show with lateral screens and multiple screens on stage lasting one hour which contains original creations of the group.

 

We created together the music, the visual, the interactive concepts and the virtual and electronic instruments that we developed and made ourself. We perform the show as a duo. I did the coding of the visual in Unity3d and in Max and the sound coding in Maxforlive.

The project has been made possible thanks to many grants of creation and production from the Montreal art council and Conseil des arts et lettres du Québec. It has won the first price of  Mécènes investis pour les arts in 2016 and Opus Price actual and electroacoustic Concert of the year in 2017.

It has been premiered at espace SAT on June 13th 2017. It is on tour on Montreal Island with the Montreal art Council in 2017-2018. It is touring mainly in the international since then.

For more information on the project (press, technical rider, show dates, etc.) : lumens.videophase.net

This is the teaser of the show :

Credits:

Original creation : Video Phase
Creators : Julien-Robert et Julien Compagne
Direction version 1 : Michel G. Barette
Direction version 2 : Laurence Dauphinais
Visual design and programming version 2 : Jérôme Delapierre
Electronic design : Nathanaël Lécaudé
3D Modeling : Béatrice Ortiz Descloquemant
Special effets in Cube-it : Maxime Déléris
Costumes : Marilyne Roy
Technical director : Sylvain Pohu
Consultants : Sylvain Pohu, Alexandre Burton, Michaël Émond
Creative residencies : Maison de la culture Notre-Dame-de-Grâce, Maison de la culture Ahuntsic, Maison de la culture Frontenac, Artificiel

DERNIÈRES NOUVELLES

PRIX ET DISTINCTIONS

  • 2022

    Conseil des arts du Canada, concept à la réalisation pour Alt-Escape
  • 2022

    Conseil des arts et lettres du Québec, production for Alt-Escape
  • 2021

    Conseil des arts et lettres du Québec, Exploration et déploiement numérique for Into the fire
  • 2021

    Conseil des arts et lettres du Québec, research and creation, Alt-Escape
  • 2020

    Canada Council for the arts, digital originals for Into the fire
  • 2020

    Canada Council for the arts, digital originals for The 4th Wall
  • 2020

    Conseil des arts et lettres du Québec, travel grant, Lumens at Hong Kong
  • 2019

    Conseil des arts du Canada, travel grant, Lumens at Guelph
  • 2019

    Conseil des arts du Canada, travel grant, Lumens at Xintiandi, Shanghai
  • 2019

    Conseil des arts et lettres du Québec, travel grant, Lumens at Xintiandi, Shanghai
  • 2019

    Conseil des arts et lettres du Québec, production, Lumens Game
  • 2019

    Conseil des arts et lettres du Québec, development grant, showcase IPAY 2019
  • 2018

    Canada council for the arts, touring grant, east Canada
  • 2018

    Conseil des arts et lettres du Québec, touring grant in Seoul, KR
  • 2018

    Conseil des arts et lettres du Québec, touring grant in East Canada
  • 2018

    Commission of Sixtrum ensemble for the event Rythmopolis, Neon city
  • 2018

    Opus Price 2018 for concert of the year actual and electroacoustic music
  • 2017

    Conseil des arts de Montréal, on tour program 17-18 with Lumens
  • 2017

    Conseil des arts et lettres du Québec, development grant for Lumens at Contact East, Nova-Scotia
  • 2017

    Conseil des arts et lettres du Québec, production for Lumens @ SAT
  • 2017

    Conseil des arts de Montréal, project grant for Lumens
  • 2016

    Mécènes investis pour les arts grant for Lumens
  • 2016

    Conseil des arts et lettres du Québec, digital content for Lumens VR
  • 2016

    Conseil des arts et lettres du Québec: Research and creation grant, Traces dans l'espace with the group Espaces sonores illimités
  • 2015

    Conseil des arts de Montréal, project grant for Lumens